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With SimCity Finally Offline, Comes The Mods!

Now that SimCity is finally offline, it looks like it can properly modded and the Mods are starting to pop on Simtropolis.  The Current state of the SimCity 2013  Mod Community on Simtropolis , As of 3.26.2014; Simtropolis by the numbers... 76 Mods   - and modders are updating these all the time. 6 Buildings  - mostly growables & transportation for now.  215,636 - number of mod downloads since 4.2013.   65,247 - number of building downloads since 9.2013. Mod Highlight: MaxisGuillaume having modded 6 mods himself. Including the Extended Worker Data in Rollover Mode. Screened below, which can show many workers each Civic, commercial and industrial can have. Along with displaying how many shoppers and tourist commercial can have. And the same for residential buildings, as it shows the current number of workers, shoppers and kids and students. Mod highlight: Do you miss those information graphs from SimCity 4? Thanks to schaefjw from Simtropolis their back

An Underground City In SimCity 2013 COT?

A SimCity Time-Lapse

From YouTube User:  strictoaster The city of Riverbend. It's one of the cities in the region I'm playing (bit.ly/1dlkLiL), the layout was created beforehand and the simulation run from start to end specifically for this video. Total gameplay:  2:30 hrs (approx)

EP 1 — Pilot (Design Centric SimCity)

Global Market Blog Post

EA recently published a blog post with some detailed  information   on the global market. The basics:  Read The Post. 

Amusement Park DLC

Video Review For Update 2.0

Don't know what changed in update 2.0 check out the video review & patch notes.  Plus with update 3.0 coming out very soon, i'll be on the lookout for a good video review for it. Read all the 2.0 patch notes. Additionally  Update 2.1 Fixed  City Processing:  Fix for some issues that have caused cities not to process. Updated 2.2: Addressed a number of crashes.